Paul Brinkmeier 772f7d5a9c
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continuous-integration/drone/push Build is passing
Rearrange model code
2023-01-21 22:49:14 +01:00

122 lines
3.7 KiB
Python

import json
from collections import OrderedDict
from typing import Any, Iterator, Optional
from glebby.board import BoardGenerator
from glebby.connection_manager import ConnectionManager
class Client:
id: int
name: str
def __init__(self, client_id: int):
self.id = client_id
self.name = ''
def get_dto(self) -> dict[str, Any]:
return { 'id': self.id, 'name': self.name }
class Model:
connection_manager: ConnectionManager
clients: OrderedDict[int, Client]
board_generator: BoardGenerator
board: Optional[list[list[str]]]
def __init__(self, connection_manager: ConnectionManager):
self.connection_manager = connection_manager
self.clients = OrderedDict()
self.board_generator = BoardGenerator(None)
self.board = None
self.connection_manager.on_open = self.add_client
self.connection_manager.on_message = self.handle_incoming
self.connection_manager.on_close = self.remove_client
# Event handlers
async def add_client(self, client_id: int) -> None:
print(f'<{client_id}|OPEN>')
await self.broadcast(client_id, {
'type': 'join'
})
self.clients[client_id] = Client(client_id)
await self.send_to(None, client_id, {
'type': 'init',
'state': self.get_state_dto(client_id)
})
async def remove_client(self, client_id: int) -> None:
print(f'<{client_id}|CLOS>')
del self.clients[client_id]
await self.broadcast(client_id, {
'type': 'leave'
})
async def handle_incoming(self, client_id: int, data: str) -> None:
print(f'<{client_id}|DATA> {data}')
try:
payload = json.loads(data)
except:
await self.send_to(None, client_id, {
'type': 'error',
'errorMessage': 'you sent invalid JSON!'
})
return
if 'type' not in payload:
await self.send_to(None, client_id, {
'type': 'error',
'errorMessage': 'missing message type!'
})
return
match payload:
case {'type': 'set-name', 'name': name}:
self.clients[client_id].name = name
await self.broadcast(client_id, {
'type': 'set-name',
'name': name
})
case {'type': 'chat', 'message': message}:
await self.broadcast(client_id, {
'type': 'chat',
'message': message
})
case {'type': 'roll'}:
self.board = self.board_generator.generate_board()
await self.broadcast(client_id, {
'type': 'roll',
'board': self.board
})
case _:
print(' Unhandled!')
def get_state_dto(self, client_id: int) -> Any:
return {
'yourId': client_id,
'players': [
client.get_dto()
for client in self.clients.values()
],
'board': self.board
}
# Message sending
async def send_to(self, client_id_from: Optional[int], client_id_to: int, payload: Any) -> None:
await self.connection_manager.send_to(client_id_to, json.dumps({
'from': client_id_from,
'payload': payload
}))
async def broadcast(self, client_id_from: Optional[int], payload: Any) -> None:
for client_id_to in self.clients:
await self.send_to(client_id_from, client_id_to, payload)