First audio draft
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26c35b27b4
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.gitignore
vendored
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.gitignore
vendored
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.DS_Store
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BIN
gyro/Track1Fade.mp3
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gyro/Track1Fade.mp3
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gyro/Track2Fade.mp3
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gyro/Track2Fade.mp3
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gyro/Track3Fade.mp3
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gyro/Track3Fade.mp3
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gyro/Track4Fade.mp3
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gyro/Track4Fade.mp3
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gyro/Track5Fade.mp3
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gyro/Track5Fade.mp3
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gyro/Track6Fade.mp3
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gyro/Track6Fade.mp3
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<style>
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* {
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box-sizing: border-box;
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}
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body {
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margin: 0;
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}
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table {
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width: 100%;
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table-layout: fixed;
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}
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.state {
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display: none;
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width: 100vw;
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height: 100vh;
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}
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[data-state=init] #init,
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[data-state=error] #error {
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display: block;
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}
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[data-state=main] #main {
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display: flex;
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}
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#error {
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border: 2px solid red;
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}
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#main {
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justify-content: center;
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align-items: center;
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}
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@media (max-aspect-ratio: 1) {
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#canvas {
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width: 100vw;
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height: 100vw;
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}
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}
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@media (min-aspect-ratio: 1) {
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#canvas {
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width: 100vh;
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height: 100vh;
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}
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}
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</style>
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</head>
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<body>
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<h1>Is it working?</h1>
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<button id="perm">click me for permissions</button>
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<canvas width="200" height="200" id="canvas"></canvas>
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<body data-state="init">
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<div class="state" id="init">
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<button id="perm">start the e x p e r i e n c e</button>
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<pre id="log"></pre>
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</div>
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<div class="state" id="main">
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<canvas width="500" height="500" id="canvas"></canvas>
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</div>
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<div class="state" id="error">
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</div>
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<script src="m3.js"></script>
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<script src="util.js"></script>
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<script src="v3.js"></script>
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268
gyro/index.js
268
gyro/index.js
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"use strict";
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(() => {
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const ctx = canvas.getContext("2d");
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const scale = Math.min(canvas.width, canvas.height) / 2;
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ctx.setTransform(
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scale, 0,
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0, -scale,
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canvas.width / 2, canvas.height / 2
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);
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const TAU = 2 * Math.PI;
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ctx.fillStyle = util.rgb(1, 0, 0);
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ctx.fillRect(-0.5, -0.5, 1, 1);
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// Build buffers b1 and b2 such that
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// the original buffer can be played
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// in a loop where it overlaps itself
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// by the duration specified in overlap.
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// If the overlap is two units, the
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// resulting buffers look like this:
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//
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// buffer: OOBBBBBOO
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// b1: OOBBBBBOO-----
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// b2: -----OOBBBBBOO
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//
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// B: Buffer data (plays normally)
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// O: Affected by overlap
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// -: Inserted silence
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//
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// By starting b2 overlap seconds after
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// b1, overlapping looping playback is
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//
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//
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// OOBBBBBOO-----OOBBBBBOO-----
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// -----OOBBBBBOO-----OOBBBBBOO
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function buildOverlappingBuffers (audioCtx, buffer, overlap) {
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const nonOverlapDuration = buffer.duration - 2 * overlap;
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const nonOverlapSamples = Math.floor(nonOverlapDuration * buffer.sampleRate);
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const totalLength = buffer.length + nonOverlapSamples;
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const b1 = audioCtx.createBuffer(buffer.numberOfChannels, totalLength, buffer.sampleRate);
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const b2 = audioCtx.createBuffer(buffer.numberOfChannels, totalLength, buffer.sampleRate);
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// TODO: May be faster using the copy methods on AudioBuffer
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for (let channel = 0; channel < buffer.numberOfChannels; channel++) {
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const channelBuffer = buffer.getChannelData(channel);
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const b1ChannelBuffer = b1.getChannelData(channel);
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const b2ChannelBuffer = b2.getChannelData(channel);
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for (let i = 0; i < channelBuffer.length; i++) {
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b1ChannelBuffer[i] = channelBuffer[i];
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b2ChannelBuffer[nonOverlapSamples + i] = channelBuffer[i];
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}
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}
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return { b1, b2 };
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}
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function baseGain (peak, rotH) {
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const diff = Math.abs(util.diffAngles(peak, rotH));
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if (diff < TAU / 8) {
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return 1;
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} else if (diff < TAU / 8 + TAU / 16) {
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return 1 - (diff - TAU / 8) / (TAU / 16);
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} else {
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return 0;
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}
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}
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function gain (peak, rotH, rotV) {
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return baseGain(peak, rotH) * (1 - rotV / (Math.PI / 2));
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}
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function drawRing (ctx, r, f) {
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const n = 48;
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for (let i = 0; i < n; i++) {
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const a = Math.PI * 2 * i / n;
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const a_ = Math.PI * 2 * (i + 1) / n;
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const g = f((a + a_) / 2);
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if (g === 0) continue;
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ctx.lineWidth = 0.1 * g;
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ctx.beginPath();
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ctx.arc(0, 0, r, a, a_);
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ctx.stroke();
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}
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}
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function loadTrack (audioCtx, trackHref) {
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return (
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fetch(trackHref)
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.then(response => response.arrayBuffer())
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.then(arrayBuffer => audioCtx.decodeAudioData(arrayBuffer))
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.then(track => {
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const { b1, b2 } = buildOverlappingBuffers(audioCtx, track, 2);
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const gainNode = audioCtx.createGain();
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const s1 = audioCtx.createBufferSource();
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s1.buffer = b1;
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s1.loop = true;
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s1.connect(gainNode);
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s1.start();
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const s2 = audioCtx.createBufferSource();
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s2.buffer = b2;
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s2.loop = true;
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s2.connect(gainNode);
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s2.start(audioCtx.currentTime + 0.5);
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return gainNode;
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})
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);
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}
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function setupAudioStuff (trackHrefs) {
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const audioCtx = new AudioContext();
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return (
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Promise.all(trackHrefs.map((trackHref, i) =>
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loadTrack(audioCtx, trackHref)
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.then((track) => {
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log.innerHTML += `* Track ${i}\n`;
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return track;
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})
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))
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.then(gains => {
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log.innerHTML += `All tracks received\n`;
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return {
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ctx: audioCtx,
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gains,
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};
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})
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);
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}
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function waitForEvent (target, eventKey, waitTime) {
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return new Promise((resolve, reject) => {
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const waitTimeout = setTimeout(() => reject(new Error(`${eventKey} didnt fire after ${waitTime}ms`)), waitTime);
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target.addEventListener(eventKey, (e) => {
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clearTimeout(waitTimeout);
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resolve(e);
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});
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});
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}
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function setupGyroscope () {
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return (
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util.getGyroPermission()
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.then(response => {
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if (response !== "granted") {
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throw new Error("gyroscope permission denied");
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}
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return waitForEvent(window, "deviceorientation", 10000);
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})
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);
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}
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function setupCanvas () {
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const ctx = canvas.getContext("2d");
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const scale = Math.min(canvas.width, canvas.height) / 2;
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ctx.setTransform(
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scale, 0,
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0, -scale,
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canvas.width / 2, canvas.height / 2
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);
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return ctx;
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}
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function render (ctx, audio, rotH, rotV) {
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for (const gainNode of audio.gains) {
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gainNode.gain.value = 0;
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}
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const rotVScaled = 1 - rotV / (Math.PI / 2);
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audio.gains[0].gain.value = rotVScaled < 0.75 ? 1 : 1 - (rotVScaled - 0.75) / 0.25;
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audio.gains[1].gain.value = gain(0, rotH, rotV);
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audio.gains[2].gain.value = gain(Math.PI / 2, rotH, rotV);
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audio.gains[3].gain.value = gain(Math.PI, rotH, rotV);
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audio.gains[4].gain.value = gain(Math.PI * (3 / 2), rotH, rotV);
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audio.gains[5].gain.value = rotVScaled < 0.75 ? 0 : (rotVScaled - 0.75) / 0.25;
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ctx.clearRect(-1, -1, 2, 2);
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ctx.strokeStyle = "red";
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drawRing(ctx, 0.8, (a) => gain(0, a, rotV));
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ctx.strokeStyle = "blue";
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drawRing(ctx, 0.7, (a) => gain(Math.PI / 2, a, rotV));
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ctx.strokeStyle = "green";
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drawRing(ctx, 0.8, (a) => gain(Math.PI, a, rotV));
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ctx.strokeStyle = "orange";
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drawRing(ctx, 0.7, (a) => gain(Math.PI * (3 / 2), a, rotV));
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ctx.strokeStyle = "black";
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ctx.beginPath();
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ctx.moveTo(0, 0);
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ctx.lineTo(Math.cos(rotH), Math.sin(rotH));
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ctx.stroke();
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drawBar(ctx, -0.65, 0.8, 0.1, 0.2, "red", audio.gains[1].gain.value);
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drawBar(ctx, -0.25, 0.8, 0.1, 0.2, "blue", audio.gains[2].gain.value);
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drawBar(ctx, 0.15, 0.8, 0.1, 0.2, "green", audio.gains[3].gain.value);
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drawBar(ctx, 0.55, 0.8, 0.1, 0.2, "orange", audio.gains[4].gain.value);
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drawBar(ctx, -0.25, -1, 0.1, 0.2, "lime", audio.gains[0].gain.value);
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drawBar(ctx, 0.15, -1, 0.1, 0.2, "grey", audio.gains[5].gain.value);
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}
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function drawBar (ctx, x, y, w, h, color, value) {
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const hScaled = h * value;
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ctx.fillStyle = color;
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ctx.fillRect(x, y, w, hScaled);
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ctx.fillStyle = "black";
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ctx.fillRect(x, y + hScaled, w, h - hScaled);
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}
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perm.addEventListener("click", e => {
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util.getGyroPermission()
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.then((response) => {
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setupAudioStuff([
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"Track1Fade.mp3",
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"Track2Fade.mp3",
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"Track3Fade.mp3",
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"Track4Fade.mp3",
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"Track5Fade.mp3",
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"Track6Fade.mp3",
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])
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.then(audio => {
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log.innerHTML += "waiting for gyroscope permissions\n";
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return (
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setupGyroscope()
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.then(() => {
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return audio;
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})
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);
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})
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.then(audio => {
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document.body.dataset.state = "main";
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for (const gainNode of audio.gains) {
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gainNode.connect(audio.ctx.destination);
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}
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const ctx = setupCanvas();
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window.addEventListener("deviceorientation", e => {
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const alpha = util.deg2rad(e.alpha);
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const beta = util.deg2rad(e.beta);
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const gamma = util.deg2rad(e.gamma);
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const [screenNormal, phi, theta] = util.toPolarCoordinates(alpha, beta, gamma);
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const theta_ = Math.abs(theta - Math.PI / 2) / Math.PI * 2;
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const phi_ = phi - Math.PI / 2;
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// "horizontal rotation": phi offset by 90 degrees.
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// rotH ∈ [-π, π]
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const rotH = phi - Math.PI / 2;
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// "vertical rotation": theta mirrored at xy plane.
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// rotV ∈ [0, π / 2]
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const rotV = Math.abs(theta - Math.PI / 2);
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ctx.clearRect(-1, -1, 2, 2);
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const g = theta_;
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ctx.fillStyle = util.rgb(255, g, g);
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ctx.fillRect(-1, -1, 2, 2);
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ctx.strokeStyle = "black";
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ctx.lineWidth = 0.01;
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ctx.beginPath();
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ctx.moveTo(0, 0);
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ctx.lineTo(Math.cos(phi_), Math.sin(phi_));
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ctx.stroke();
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render(ctx, audio, rotH, rotV);
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});
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})
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.catch(err => {
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document.body.dataset.state = "error";
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error.innerHTML = err;
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});
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}, { once: true });
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})();
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@ -28,5 +28,7 @@ const util = {
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return [screenNormal, phi, theta];
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},
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rgb: (r, g, b) => `rgb(${255 * r}, ${255 * g}, ${255 * b})`,
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rgba: (r, g, b, a) => `rgb(${255 * r}, ${255 * g}, ${255 * b}, ${a})`,
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deg2rad: (deg) => deg / 180 * Math.PI,
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diffAngles: (a, b) => Math.atan2(Math.sin(b - a), Math.cos(b - a)),
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};
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